The prediction system will run a heuristic to detect how predictable a player is.
If you set the hit chance value to 75% and the prediction system reports a hit chance less than 75%. Then the projectile aimbot will refuse to target the player until they're more predictable.

You may set the hit chance to 1% which will allow you to pretty much target any player, no matter how unpredictable they are. However, if the prediction system reports there's a 0% chance of hitting them. Then the projectile aimbot will refuse to target the player once again.


- Weapons that don't have hit-chance
The flame-thrower, wrangler, sticky launcher, syringe gun, and loose cannon will turn off hit chance entirely when being used.

- Settings that turn off hit-chance
On attack mode will turn off hit chance.