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A critical but honest review of RijiN v1 (TF2)

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sochi

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This review only contains the features that I've used and deemed important. Stuff like Navbot or party networking aren't included.

Aimbot:
[9.5/10] - It works. Although, it automatically shoots for some weapons on specific aim methods (with autofire disabled).

Projectile Aimbot:
[8.5/10] - Fantastic but with a couple drawbacks:
- Using advanced mode, (the only mode I've tried) holding down the aimkey kills my FPS. I have an i7-6700k.
- For me at least, it isn't clear how the cheat calculates the targeting FOV for projectiles. (Leading or trailing?)
Because of this, I often find myself owning the wrong person.
- It doesn't seem to compensate for projectile sizes. It sometimes shoots the edge of a wall when peeking.
- Also, sometimes the cheat miscalculates gravity on airborne players, causing me to shoot under them.

Crithack:
[5/10] - Doesn't work well on my PC, but functions sometimes:
- Other features conflict with it and cause it to break.
- The crit label is a nice feature, but it's often inaccurate.
(EX: Shows "Deal 2000+ damage" instead of "Crits disabled on this server," says max crits are 5 for melee weapons, shows max crits for non-crit weapons.)

Backtrack (with 200ms fake latency):
[4/10] - Turned it off because it's not that good. I swing and miss often with melee weapons.

Doubletap:
[9/10] - Great, but misses once in a blue moon.

Visuals:
[5/10] - Poor but usable:
- Chams turn all black sometimes, and hats trigger occlusion.
- The environment flashes a shade of red once in a while.
- There aren't exact health or info labels (besides player class). The health bars are fine, but sometimes knowing the exact HP value is important.
- The font/text in general is too big.
- (Personal opinion: visuals are dealbreakers. You could have a great cheat but have horrible game sense due to visuals cluttering your screen. This is why I don't use RijiN regularly.)

Hack v Hack:
[7.5/10] - Restrictive settings-wise but gets the job done. Decent for heavy and scout, mediocre for sniper. Rated 7.5 since settings (backtrack, crithack, doubletap, nospread) clash with each other.

Random complaints:
- Swapping weapons (with crithack?) causes FPS drops.
- Configs are saved/loaded via console commands. New users probably won't notice this.
- Cheat has a long injection time.

Overall:
[7/10] - It's a solid cheat but it's buggy, laggy, and unfinished. Also, development for v1 has stopped entirely.
I would wait for v2 if you're planning on purchasing this software. It looks promising and most of the issues here will probably be ironed out.
 
Last edited:
Sorry for the small wait, I've added some time to your subscription and thank you for being honest.
 
This review only contains the features that I've used and deemed important. Stuff like Navbot or party networking aren't included.

Aimbot:
[9.5/10] - It works. Although, it automatically shoots for some weapons on specific aim methods (with autofire disabled).

Projectile Aimbot:
[8.5/10] - Fantastic but with a couple drawbacks:
- Using advanced mode, (the only mode I've tried) holding down the aimkey kills my FPS. I have an i7-6700k.
- For me at least, it isn't clear how the cheat calculates the targeting FOV for projectiles. (Leading or trailing?)
Because of this, I often find myself owning the wrong person.
- It doesn't seem to compensate for projectile sizes. It sometimes shoots the edge of a wall when peeking.
- Also, sometimes the cheat miscalculates gravity on airborne players, causing me to shoot under them.

Crithack:
[5/10] - Doesn't work well on my PC, but functions sometimes:
- Other features conflict with it and cause it to break.
- The crit label is a nice feature, but it's often inaccurate.
(EX: Shows "Deal 2000+ damage" instead of "Crits disabled on this server," says max crits are 5 for melee weapons, shows max crits for non-crit weapons.)

Backtrack (with 200ms fake latency):
[4/10] - Turned it off because it's not that good. I swing and miss often with melee weapons.

Doubletap:
[9/10] - Great, but misses once in a blue moon.

Visuals:
[5/10] - Poor but usable:
- Chams turn all black sometimes, and hats trigger occlusion.
- The environment flashes a shade of red once in a while.
- There aren't exact health or info labels (besides player class). The health bars are fine, but sometimes knowing the exact HP value is important.
- The font/text in general is too big.
- (Personal opinion: visuals are dealbreakers. You could have a great cheat but have horrible game sense due to visuals cluttering your screen. This is why I don't use RijiN regularly.)

Hack v Hack:
[7.5/10] - Restrictive settings-wise but gets the job done. Decent for heavy and scout, mediocre for sniper. Rated 7.5 since settings (backtrack, crithack, doubletap, nospread) clash with each other.

Random complaints:
- Swapping weapons (with crithack?) causes FPS drops.
- Configs are saved/loaded via console commands. New users probably won't notice this.
- Cheat has a long injection time.

Overall:
[7/10] - It's a solid cheat but it's buggy, laggy, and unfinished. Also, development for v1 has stopped entirely.
I would wait for v2 if you're planning on purchasing this software. It looks promising and most of the issues here will probably be ironed out.
You didn't mention the lagfix that shit is awesome
 
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